문서의 임의 삭제는 제재 대상으로, 문서를 삭제하려면 삭제 토론을 진행해야 합니다. 문서 보기문서 삭제토론 던전 크롤/변경사항 (문단 편집) ==== 마법 ==== * Spell in many schools have been redesigned to make the schools have better differentiation, more positional considerations, and better UI. The descriptions below describe the schools' individual focus and any new, changed, and removed spells in each school: - Fire spells have directed explosions or set things on fire: + New L1 Conjurations/Fire spell Foxfire that conjures two foxfire projectiles that quickly hone in on their target, each doing a bit more than half the damage of Flame Tongue. + Conjure Flame now creates embers on the player's position that turn into a flame cloud a turn later. The embers smother if a monster steps on them. + Inner Flame now creates a flame cloud under the affected monster whenever it takes damage in addition to the usual explosion it makes when the monster dies. + New L6 Conjurations/Fire spell Starburst that fires 8 range 5 bolts in the principle directions. + Removed spells: Flame Tongue, Throw Flame, Bolt of Fire. - Air school spells bounce, are pointy, or are hard to direct: + Airstrike damage now scales so it's greater the more unoccupied squares there are surrounding the target. + Summon Lightning Spire now places the spire randomly. - Earth spells are directed: + Borgnjor's Vile Clutch now is a range 6 always-penetrating beam instead of a smite-targeted 3x3 explosion. - Ice spells are diffuse and subtle: + New L3 Ice spell Frozen Ramparts that makes all walls within radius 2 become covered in ice, damaging monsters that walk by. Damage bypasses AC and slows cold-blooded animals. + New L4 Conjurations/Ice spell Hailstorm that fires a ring of ice beams from radius 2 to radius 3, not affecting radius 1 squares. Monsters with rC+++ such as ice beasts are immune to this effect. + Ozocubu's Refrigeration does 33% more damage on-average and no longer harms the caster. + New L9 Ice spell Absolute Zero that instantly freezes to death the closest monster in range, leaving an ice block. A random closest monster is chosen as the target when there are ties. The spell is range 5 and very loud, with noise attenuated by power. + Removed spells: Throw Frost, Throw Icicle, Bolt of Cold, Glaciate. + As a result of these changes, Ice Elementalists no longer put starting skill in Conjurations. - Conjurations are pure magic with good accuracy in some way: + Iskenderun's mystic blast now makes a range 5 explosion around the player that damages and pushes back monsters, potentially colliding them with features and other monsters. + Dazzling Flash replaces Dazzling Spray. Makes a flash centered on the player of up to radius 3 that can blind monsters in the affected area. + Searing Ray now fires all its rays at the chosen target, adjusting the rays as the target moves. If no target is chosen, the spell repeatedly fires in the chosen direction. The rays all penetrate and each has the same damage and to-hit. The ray damage is adjusted to have the same overall damage distribution as before this change. + Spellforged Servitor now gives only one spell to the servitor. This is the highest level servitor-compatible spell the player has from the following sets, in order of preference: L4 and higher ranged damage spells, cloud spells, and low-level or short-range spells. + Force Lance is removed. - Poison spells poison things or perform some kind of alchemy + Sting is now a range 3 Poison/Transmutations spell using the same partly-resistable beam type previously used by Poison Arrow. + New L6 Poison/Transmutations spell Eringya's Noxious Bog that creates a temporary toxic bog trail as the player moves. The bog terrain applies the same partly-resistable damage flavor as Sting as well as the movement and combat penalties of shallow water. + Removed spells: Venom Bolt, Poison Arrow + As a result of these changes, Venom Mages now put starting skill in Transmutations instead of Conjurations. - Necromancy has balance adjustments to make the school not so strong and to begin to move it closer to a melee support school: + Corpse Rot now creates miasma clouds in a ring around the player, making one cloud for each corpse in LOS, but with lower duration. + Agony and Dispel Undead are now range 1, and Dispel Undead is now L4. + Regeneration and Bolt of Draining are removed. * The Young Poisoner's Handbook now contains Ignite Poison. * Confusing Touch is now level 3 and checks MR instead of monster hit dice. * The player is now immune to the melee-fumbling effects of liquefied ground made by casting Leda's Liquefaction. The slow movement applies regardless of flight status and the spell can be used while flying. * Firestorm and Ignition now can burn trees, and Fireball burns trees in all squares of its explosion. * Call Imp no longer bases the type of imp summoned on spellpower. * The Confuse spell has been removed. * Spell miscast effects have been simplified to give contamination and a single per-school effect, scaling with spell risk and level. The new effects by school are: - Charms and Hexes: debuff and slow. - Summoning: durably summon a nameless horror (new monster). - Translocation: dimension anchor. - Transmutation: extra contamination for the player, malmutate a monster. - Conjuration: irresistable AC-ignoring damage. - Elemental schools: school flavored damage (Earth uses fragmentation damage). * The Deflect Missiles spell has been removed. * Tukima's Dance can no longer be used if the player sacrificed Love. * Lesser Beckoning and Teleport Other now turn allies hostile. * Eldritch Tentacles from malign gateway can no longer attack out of LOS of the player, and arrive sooner after the gateway is opened.저장 버튼을 클릭하면 당신이 기여한 내용을 CC-BY-NC-SA 2.0 KR으로 배포하고,기여한 문서에 대한 하이퍼링크나 URL을 이용하여 저작자 표시를 하는 것으로 충분하다는 데 동의하는 것입니다.이 동의는 철회할 수 없습니다.캡챠저장미리보기